Terror of Mechagodzilla (1975)
Toho Studios
Director: Honda
Ishirō, Nakano Teruyoshi (special effects)
Also discussed:
King Kong (1976), Gamera Super Monster (1980), Star Fleet
(1982-83).
The last new Godzilla movie to be released for a decade to come, Terror of Mechagodzilla looks like a late (and, alas, unsuccessful) attempt to recapture some of the series’ early vigour with several of the franchise’s key figures returning behind and in front of the camera. It also proves to be the swansong for a couple of them.
Honda Ishirō, the OG (Original Godzilla) director, has been persuaded back after five years of working in television, as has Ifukube Akira, the OG composer. Honda, whose direction defines this first era of Godzilla, would never work on another film – he lived until 1993, but emerged from a prolonged retirement only to work as an assistant on Kurosawa’s later films. Ifukube’s music was played from stock in Godzilla vs Gigan (1972) but he last actually worked on a Toho tokusatsu movie in 1970. He adds what sounds like some interesting bass electronics to his usual orchestral composition here, although strangely it’s in scenes featuring Titanosaurus rather than Mechagodzilla. The bombastic Godzilla fanfare and march he composed for the 1954 movie remain indelibly associated with Godzilla and routinely turn up in even the most recent films in the franchise. Ifukube would return to provide the music for some of the 1990s Godzilla films and died at a ripe age in 2006.
The actor playing Dr Mafune is hardly recognisable for most of the movie, with his "old man" hair and bushy moustache, but the stills montage that plays over the description of his early career and a flashback mid-film reveal the familiar face of Hirata Akihiko. He was, of course, the tragic Dr Serizawa in the 1954 film and many other characters since; it’s sad to see him reduced to the most cliché of mad scientists here. (Not to mention that wig and moustache – anyone who’s seen Christopher Lee in the Hammer horror film The Gorgon (1964) will have some idea of what’s been inflicted on Hirata.) He continued to act but was too unwell to appear in Godzilla’s 1984 comeback and sadly died that year. Representing the new generation of Toho kaiju eiga actors are Sasaki Katsuhiko as the hero Ichinose, who was previously the inventor Gorō in Godzilla vs Megalon (1973), and Mutsumi Gorō playing an entirely different alien leader to the one he played in the previous movie. Sahara Kenji appears as a high-ranking JSDF officer in a briefing scene, but blink and you really will miss him.
It's the end of an era, and what a weak note to go out on. Toho’s Champion Festival, already reduced from three events a year to one, would limp on until 1978; absent a new tokusatsu movie, the 1976 festival would consist entirely of animated works and be dominated by Disney imports. There’s not much more to say about Terror of Mechagodzilla, a lazy and underwhelming rehash of the previous year’s offering. (It’s the first movie in the franchise to pit Godzilla solo against multiple antagonists – is that really the most interesting thing about it?) So instead, let’s take a whistle-stop tour of the giant monster milestones of the next decade.
In 1976, Paramount Pictures distributed a remake of King Kong (1933). The American “creature feature” craze had peaked and subsided some 15 years earlier, so it’s not clear why those involved should have thought the time was right for a Kong remake when they mooted the idea in late 1974 and bought the rights from RKO General in early 1975. But it was a prescient choice: the runaway success of Jaws (1975) would prove that an action film with a giant animal antagonist could be a hit. There’s some debate over whether producer Dino De Laurentiis was asked by Paramount to handle this film in particular or whether he’d already had the idea and suggested it to them when they asked him to produce a film for them. If the latter, there must have been something in the air because the other person who’s said to have originated the idea, TV executive Michael Eisner, had mentioned it to Universal Pictures as well as Paramount before Paramount decided to proceed with De Laurentiis as the producer. There was a brief but abortive flurry of lawsuits and counter-lawsuits because Universal had separately approached RKO General for the rights to Kong and, not knowing that Paramount had acquired the rights, essentially assumed that they would get them.
The tone of King Kong (1976) was intentionally different from the original film. De Laurentiis wanted something with a lighter feel, a knowing, winking, humorous edge and more focus on the romantic aspects of the story (specifically between Kong and the female lead) than on the fantastic wildlife of Kong’s island. (Incidentally, the island isn’t named at all in this movie, although “the beach of the skull” is named as a landmark.) The director that De Laurentiis engaged, John Guillermin, had just made the multi-award-winning The Towering Inferno (1974) and brought some of that disaster movie atmosphere to scenes in King Kong that played more as horror in the original. To realise Kong, the plan was to use animatronics including a hyper-ambitious 12-metre-tall full-size mannequin. In other words, the spectacle of the film would come not from stop-motion or composite action sequences but from the sheer material fact of Kong’s presence on screen next to the actors, with an emphasis on wonder rather than uncanny horror. In the event, the giant mannequin didn’t work and Guillermin was obliged to shoot a human scale Kong for later compositing, with special effects make-up artist Rick Baker wearing a Kong costume in a rare instance of an American monster movie using the effects techniques more commonly found in Japanese kaiju eiga. The animatronics were used in a minority of scenes, mainly of Kong emoting or manhandling the female lead, for which only a disembodied head or hand was required.
Of the three lead actors, the biggest name was Jeff Bridges, playing the romantic male lead Jack Prescott. Jack was reimagined from the first mate of a chartered ship (named Jack Driscoll in the 1933 film) to a paleontologist who specialises in primates and has somehow heard about this mysterious, uncharted island with a giant ape living on it. Bridges’ film career had only started in 1970 and he’d already had a couple of starring roles and a couple of Oscar-nominated supporting roles, so his was clearly a name to watch. Charles Grodin was cast in the Carl Denham role, reimagined as Fred Wilson, roving executive of the Petrox Oil Company, who has acquired satellite images of the uncharted island which he plans to prospect and decides instead to exploit Kong as a marketing gimmick when the island turns out not to be sitting on large oil reserves. Grodin was known largely for supporting roles, mostly comedic, although he’d recently been acclaimed in the lead role of The Heartbreak Kid (1972). Debuting as Dwan, the Ann Darrow role of the aspiring young actress, was Jessica Lange, who has since enjoyed a lengthy and successful career.
Changing the unscrupulous entrepreneur character from a filmmaker and impresario to an oil company executive was a good move thematically, updating the film’s concerns from the sharp business practices of the 1930s American film industry to the destructive activities and moral shortcomings of multinational fossil fuel companies. It’s no accident that the makers of this film made this choice in the middle of a decade-long energy crisis and in the wake of the Middle East oil export crisis of 1973-74. Unfortunately, the change means the film has to jump through some plot hoops to get Jack and Dwan on board the Petrox expedition’s ship (he’s stowed away, she’s been shipwrecked by total coincidence in the ship’s path). Relocating Kong’s final showdown from the Empire State Building to the World Trade Center, which had only recently opened in 1973, adds the potential for further commentary as the plaza of this monument to capitalism is stained with Kong’s blood, while a terrified Dwan is cornered and ruthlessly objectified by the assembled press. (I imagine, though, that the final reel resonates in a different way with viewers coming to the movie after the 2001 terrorist attack on the famous Twin Towers.)
Sadly, the execution doesn’t do justice to the ideas. I think the leads just about rescue the script, but it’s a near-run thing and they deserve full credit for their efforts. The movie often comes across as cheesy, but hey, that’s a deliberate tonal choice made by the producer before anyone else even started working on it. The massive overreach of a life-size animatronic Kong that had to be covered for by a man in an ape suit tips the whole thing over the edge from ironic indulgence into full-blown camp. Nonetheless, King Kong did fairly well at the box office and some film critics had nice things to say about it. It made enough of a splash to inspire knock-offs like the mid-budgeted Hong Kong imitator The Mighty Peking Man (1977) and the nano-budgeted American-Korean collaboration A*P*E (1976). It even got a very belated sequel, King Kong Lives (1986), once more produced by De Laurentiis and directed by Guillermin, which resurrects Kong alongside a Lady Kong and, eventually, a Baby Kong. The critics weren’t nearly so kind about that one.
The following year, Star Wars (1977, latterly Star Wars: Episode IV – A New Hope) changed the face of cinematic science fiction and raised everyone’s expectations with regard to special effects. One of George Lucas’ admitted inspirations for Star Wars was Kurosawa’s jidaigeki films, and particularly The Hidden Fortress (1958), so it’s only fair that Japanese cinema should have taken something back from it. There were two prompt attempts to cash in on the craze around the American film: Toho’s The War in Space (1977) and Toei’s Message from Space (1978). Apart from the title and the heroes’ orange flight suits, The War in Space doesn’t show much influence from Star Wars – it’s more of a rewrite of Atragon (1963) but set on Venus and with spaceships. Message from Space, on the other hand, looks exactly as if someone who’d seen Star Wars had outlined it to someone else and that person had written up what they imagined it must have been like, then handed the script to a third person to visually design the thing from scratch. Neither of these movies has any daikaiju content, although we will touch on one of them again in a minute.
Star Wars did influence one daikaiju movie, and that was Gamera Super Monster (1980). Daiei Film (the production company set up by Tokuma Shoten, who’d bought the bankrupt Daiei Motion Picture Company’s assets) had decided it was time to exploit that Gamera property that had been gathering dust for most of a decade. Their new movie was a compilation of effects scenes from the seven old movies, reframed by the story of a young boy and his adult friends shot inexpensively in contemporary suburbia.
Little Keiichi is astonished to discover that Kilara, the woman who runs the pet shop round the corner from his home, and her two friends are Superwomen from outer space. They operate out of a campervan on the roof of an apartment block and their Superwoman costumes consist of silver body stockings with red boots, gloves and capes. They work secretly to defend the world from the predations of the spaceship Zanon, whose spy on Earth is a Superwoman defector called Giruge. (You can tell she’s a baddie because her body stocking is black.) The plan of whoever’s in charge of the Zanon (we hear a voice over a radio but never see inside the ship) is to beat humanity into submission with kaiju attacks, all of which are repeated from earlier movies, and they bring Gamera under their control at one point so that footage from the original film can be redeployed. Gamera fights the other kaiju (including Guiron, on his own planet, for reasons) while the Superwomen work behind the scenes to foil the aliens’ schemes, and the day is saved when Gamera flies into orbit and rams the Zanon.
The influence of Star Wars is limited to, but extremely obvious in, the design of the Zanon which is a straightforward knock-off of an Imperial Star Destroyer. The movie also shows the influence of the Christopher Reeve vehicle Superman (1978), not just in the title and the costume of the Superwomen, but in the closing title sequence in which Kilara takes Keiichi “flying” over Tokyo at night. Also present are visual references to the recent anime series Space Battleship Yamato (1974-75), which was enjoying a resurgence in popularity thanks to a spate of TV movie sequels, and the then current Galaxy Express 999 (1978-81): in a mid-film scene of Gamera flying through space, the kaiju costume is gratuitously superimposed on images from the animated series. These weren’t Daiei properties, so presumably Daiei went out of their way to get permission to use the clips, but there’s no coherence, visually or narratively, to these shots. The reason for them is probably the same as for the Hollywood film references – simply to tie Gamera into the pop culture experience of the contemporary viewers, to try to make Gamera look cool by association.
The Superwomen can’t be added into the stock footage, so their involvement in the proceedings is pretty much limited to a showdown with Giruge and a couple of other low-octane plot-related scenes, plus several scenes in which they “monitor” the kaiju fights on a big TV in Kilara’s flat while Keiichi cheers Gamera on. Because its premise is essentially “boy learns life lessons from watching old kaiju eiga”, Gamera Super Monster invites comparisons with All Monsters Attack (1969). But it far outdoes All Monsters Attack in its proportional reuse of footage and its paucity of new special effects material. It boasts a grand total of about two minutes of new monster effects, consisting of shots of Gamera flying through space and one scene of his legs trampling a billboard advertising a kaiju movie called “Dodzilla”, which is a moment of gloating the Gamera franchise really hasn’t earned yet. Gamera Super Monster can’t even claim to offer the kind of social commentary that justified All Monsters Attack. It’s just sort of there.
It’s probably for the best that Gamera sank back into dormancy for another decade and a half.
Finally, an extended sidenote. While Daiei was perpetrating Gamera Super Monster, Fuji Television was producing X-Bomber (1980-81), a science fiction serial that used puppetry instead of live action or animation. It owed much to the works of Gerry Anderson, the British creator of Thunderbirds (1965-66), Captain Scarlet and the Mysterons (1967-68) and many, many others. Unlike Anderson’s series, in X-Bomber the puppets were operated with rods from below rather than with strings from above. According to the extras on the English version’s DVD release (but we’ll come to that in a minute), Anderson was persuaded by this series to try rod puppetry on his next serial, Terrahawks (1983-86). Although there was no obvious overlap of personnel, X-Bomber also seems to have been influenced by Toei’s Message from Space, in the distinctive costume of its main villain and in the inclusion of a spaceship that looks like an antique galleon.
X-Bomber is kaiju-adjacent, because alongside its puppetry it employs the familiar tokusatsu technique of stunt actors in costumes playing the outsized characters. The three lead heroes pilot spacecraft that can combine to form a gigantic mecha, Big Dai X, which is portrayed across the series by an actor smashing up miniature landscapes and vehicles, while the Imperial Master who supervises the villains and makes a full appearance in the final episode is also a stuntman in costume being attacked by a puppet.
X-Bomber was exported to the UK, dubbed and broadcast as Star Fleet (1982-83). It was shown in a prime 10am slot on Saturdays between imported episodes of Sesame Street (1969-present) and homegrown children’s magazine programme The Saturday Show (1982-85). Its impact can be judged by the fact that Brian May and Eddie Van Halen released a (commercially unsuccessful) hard rock cover of the theme tune composed by Paul Bliss, largely for the amusement of May’s four-year-old son who was a fan of the show. At a time and in a country short of exposure to kaiju eiga, Star Fleet introduced the British children of the 1980s to the larger-than-life side of Japanese visual fantasy. And friends, I know: I was one of those children.
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