Gamera the Giant Monster

Gamera the Giant Monster (1965)
Daiei Motion Picture Company
Director: Yuasa Noriaki, Tsukiji Yonesaburo (special effects)
Also known as: Gammera the Invincible (1966) – the title of the US re-edit.


What’s this – a Japanese kaiju movie and it’s not produced by Toho?!

Toho Studios had been enjoying great success with their kaiju eiga, and Daiei wanted a slice of that pie. Daiei weren’t as well known for their tokusatsu (special effects movies) as for their ghost stories and jidaigeki (historical dramas), particularly samurai stories. They’d got in on the 1950s pulp sci-fi craze with Warning from Space (1956), in which Earth is visited by aliens who look like giant one-eyed starfish, and they’d had a go at a kaiju movie with The Whale God (1962), based on a novel that was itself heavily inspired by Moby-Dick. The Whale God had played to Daiei’s strengths with its historical village setting, a character-driven plot and a creature that didn’t require a lot of moving parts, but it hadn’t left them with a money-spinner to rival the Godzilla movie series.

In late 1963, a creative team at Daiei started work on a film for release in early 1964, called Giant Horde Beast Nezura. The titular menace would be a plague of rats (“nezumi” = “rat” or “mouse”, plus the “-ra” suffix borrowed from Godzilla) mutated to gigantic size by an experimental food supplement. In order to make scenes of the Nezura horde running amok in Tokyo both more realistic and cheaper, the team planned to fill their miniature city models with real live sewer rats. (Let’s just say that again with the Caps Lock on – REAL LIVE SEWER RATS!!) Unfortunately, the rodent actors infested the studio with parasitic vermin and public health officials ordered that the production be shut down.

It would be more than a year before Daiei would try again with Gamera.

Gamera the Giant Monster owes an obvious debt to Godzilla (1954). It imitates the superficial features but not the substance of the earlier film – an enormous, ancient creature with fiery breath is woken up by something nuclear, destroys a ship, naps in Tokyo Bay, stomps across the city, chews on a train and is finally defeated by a bit of science-fictional gadgetry. Although the explosion that rouses Gamera is the result of a confrontation between two nuclear superpowers (America and an unspecified Other), it never feels as if the film is about to offer any deeper comment on the Cold War or on atomic weapons. It’s another rocket, in fact, that resolves the plot by sending Gamera off to Mars.

The scene in which Gamera attacks a lighthouse is an interesting one because, although it doesn’t echo any similar scene in Godzilla, it harks back to The Beast from 20,000 Fathoms (1953) which had itself influenced Godzilla. Funnily enough, the most obvious similarity – the black-and-white cinematography – had nothing to do with imitating Godzilla and everything to do with cutting costs. Money, or rather the lack of it, will be a defining factor in the unfolding tale of Daiei and their Gamera films.

Another way in which Gamera the Giant Monster only accidentally resembles Godzilla is that it, too, was heavily re-edited for the American market. Unlike Godzilla, the Gamera movie actually gained nearly ten minutes in the edit, with the addition of several US-centric scenes starring Brian Donlevy.

As far as the special effects go, Gamera the Giant Monster may be cheap but it’s not too shabby. The kaiju itself is a bit disappointing – Tsukiji Yonesaburo can’t compete with Tsuburaya Eiji’s kaiju suit and puppet work. Gamera‘s design is cruder than Godzilla’s, although he looks better here than he or his adversaries will in many of the subsequent films. His fiery inhalations and exhalations are achieved not through optical effects trickery, but by having an actual flamethrower lodged in Gamera's throat (whether a close-up puppet or, in a couple of shots, the suit with a stunt actor inside). This is a Health and Safety nightmare but effective for the viewer. It also means the scenes of Gamera sucking up fire from the geothermal plant and the oil refinery can be achieved simply and cost-effectively by throwing the earlier close-up shots into reverse. The city and vehicle miniatures are quite impressive, there’s a pretty fair composite shot of people moving through the Z Plan compound interior... all in all, the film acquits itself well.

The plot’s more of a disappointment. It lurches from one set piece to the next in a way that makes it feel very pacy, until you stop to think about the story, and then it just feels choppy. The highly repetitive dialogue might be meant to paper over the cracks and hold everything together, but I don’t think it does the film any favours.

On the acting front, the award-winning actor Funakoshi Eiji is the stand-out as Dr Hidaka, giving a warm and sympathetic performance throughout. (Note: To be clear, he didn’t win his awards for this film.) Sadly, the character wasn’t reprised in any subsequent films and Funakoshi only returned to the series in the minor role of Dr Shiga in Gamera vs Guiron (1969), the fifth Gamera movie. The other Japanese actors give solid but unremarkable performances, and the American actors seen in the USAF base and the New York TV studio are passable – certainly better than any seen in any of the Godzilla movies up to this point. Uchida Yoshiro is memorable for all the worst reasons as Toshio, but then his character is meant to be an appalling little so-and-so, so that’s probably testament to his talent as an actor.

If Gamera the Giant Monster existed in isolation, it would be easy to conclude that Dr Hidaka is the central character and Toshio is a side character whose frequent, annoying intrusions into the story are just there to pad out the runtime. Put him alongside the scene of the oblivious kids in the Tokyo nightclub and you might imagine the filmmakers had a bee in their bonnet about “young people today” and Toshio was just an extended part of that. But in retrospect, it turns out Toshio was the key to this story all along. Who knows, maybe Daiei were hedging their bets at this point – the immediate sequel, Gamera vs Barugon (1966), has an entirely adult cast and no Toshio equivalent, which hints at the path this movie series could have taken. No one’s calling Gamera “the friend of all children” yet. All the Shōwa era Gamera films after that will revolve around child protagonists, with adults often sidelined into comic relief roles. The scene in which Gamera pauses in his rampage of terror to save Toshio’s life, which might at first look like a bizarre aberration, is actually the defining moment of this film.

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