Ebirah, Horror of the Deep

Ebirah, Horror of the Deep (1966)
Toho Studios
Director: Fukuda Jun, Arikawa Sadamasa (special effects, although Tsuburaya Eiji gets the credit on-screen)
Also known as: Godzilla vs the Sea Monster (the US title).


Actor-watch first. Yoshimura, the criminal with a heart of gold, is played by Takarada Akira, most recently seen as the lead Japanese astronaut in Invasion of Astro-Monster (1965). Tazaki Jun, the Red Bamboo leader, was also in Astro-Monster playing Takarada’s boss and was in charge of the JSDF forces in The War of the Gargantuas (1966). The Red Bamboo guard commander is played by Hirata Akihiko, the eyepatch-wearing Dr Serizawa in Godzilla (1954) – and he’s even wearing an eyepatch in this movie! Dayo, the Infant Islander with the highest billing, is played by Mizuno Kumi, who seems to just pop up in everything around this time.

When discussing Ghidorah, the Three-Headed Monster (1964), I mentioned the geopolitical interpretations some commentators have made about the Godzilla movies and that I felt there was plausible deniability around Ghidorah being some kind of stand-in for China. I don’t think there’s that deniability in Ebirah, Horror of the Deep. I mean, the name “Red Bamboo” is a bit of a giveaway. It’s never stated outright whether the villains of this movie are supposed to be actually Chinese or some kind of terrorist organisation, but they do have a very convincing military uniform as well as a navy and an air force, and that air force is flying Chinese fighter jets or a very close approximation. The Red Bamboo also have an active nuclear weapons programme, which might not be beyond the kind of villainous organisation you might find in a James Bond movie around this time but was certainly true of China, who’d been testing fission bombs since October 1964. What’s more, Chairman Mao had launched the Cultural Revolution seven months before this movie was released, which might have ramped up Japanese anxiety about the militancy of the Chinese Communist Party.

Relations between Japan and China would eventually be eased somewhat by the “Treaty of Peace and Friendship between Japan and China” signed in 1978, two years after Mao’s death.

The other big thing to say about Ebirah, which is fairly well known already, is that this started out as a King Kong movie. Getting the rights to Kong now involved talking to Rankin/Bass Animated Entertainment, who were developing a King Kong cartoon series that would premiere on American TV in September 1966, and in Japan in the same month as Ebirah’s cinematic release. The tie-in potential was obvious. (Funnily enough, the animation for The King Kong Show (1966-67) was created by the animation wing of one of Toho’s rivals, Toei Company Ltd.) But The King Kong Show, which was similar to but not as polished as Hanna-Barbera’s later animated Godzilla (1978-79), included some distinctive original elements that didn’t mesh neatly enough with the proposed script for Ebirah. Rankin/Bass objected, so Kong was replaced with Godzilla. Toho would go on to make King Kong Escapes (1967), which actively used a couple of those elements from the animated series.

And it’s not hard to spot the joins. Godzilla can usually be found in the sea, not sleeping in a cave. That one of the characters suggests reviving him with electricity, and that this works, is in line with minor plot elements of King Kong v Godzilla (1962) even if it has no precedent in the American Kong canon. Once again the plot involves some sort of fruit juice that sedates kaiju, yellow instead of red this time (although, then again, magical juice also featured in Mothra (1961)). Shots of Godzilla picking up boulders and lobbing them at Ebirah or at parts of the Red Bamboo compound make more sense when you imagine Kong doing it. Godzilla calms down and stares doe-eyed at Dayo in exactly the way Kong would, and exactly the way Godzilla generally doesn’t.

That Godzilla is more heroic than usual here, that he seems to take at least some interest in the different human factions on the island, that he’s so humanly expressive and that the kaiju fights look so much like choreographed wrestling matches doesn’t necessarily add to the list of anomalies. Yes, these are all things that would have suited a Kong movie, but they’re also somewhat true of Godzilla in Invasion of Astro-Monster. Perhaps we might say that Astro-Monster, fortuitously in hindsight, laid some of the groundwork for Godzilla’s shift in personality here.

Ebirah is a movie that seems targeted at a youth audience, as distinct from the child audience subsequent movies are evidently aiming for. There’s all that surf rock in the incidental music for a start, as well as the dancing endurance contest early on. I think our heroes suggest the age bracket the filmmakers might have been aiming for. What fashion there is consists of the young men’s polo shirts and brightly coloured jackets (terrible camouflage when trying to hide from foreign soldiers, by the way) and the hairdos and dresses the Shobijin are wearing, which wouldn’t have looked at all out of place in a contemporary domestic scene in any other Toho movie.

That later Godzilla movies didn’t continue to chase this audience but went instead, and with some blatancy, for younger cinemagoers could be partly a response to the Gamera movies. Daiei had made a bid to break into the kaiju market and enjoyed some success with child viewers, and Toho would certainly have wanted to compete. But their biggest domestic rival wasn’t Daiei – it was their own expert special effects director.

Tsuburaya Eiji is still credited on Ebirah, but he didn’t oversee its tokusatsu sequences himself – he was already halfway out the door and building up his own TV production company. He’d founded Tsuburaya Productions in 1963 as an independent effects company, and in 1966 the in-house productions started in earnest. Ultra Q (1966), which might be thought of as a kind of kaiju-heavy Japanese precursor to The X-Files (1993-2002), aired across the first half of 1966, and Ultraman (original series 1966-67) debuted in the second half of the year. The anthology nature of these shows and the rapid turnaround of TV production meant that Tsuburaya could quickly test and iterate new effects techniques. And if something didn’t work, the viewers at home would soon forget about it and there’d be something different on screen a week later. Kids hungry for novelty could now get their fix of slambang monster violence at home on TV practically every week, so the film studios would have to work harder to get their attention and, through pester power, their parents’ ticket money.

Ultraman was a massive success – there’s been a new Ultraman series or special on Japanese TV in more of the 58 years since than not, and inevitably it spawned some very successful imitators. Toei Company Ltd enjoyed great success with their Kamen Rider (original series 1971-73) and Super Sentai (original series 1975-77) franchises. Toho would be hard pressed to keep up.

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