Godzilla vs SpaceGodzilla

Godzilla vs SpaceGodzilla (1994)
Toho Studios
Director: Yamashita Kenshō, Kawakita Kōichi (special effects)


Coming on the heels of Godzilla vs Mechagodzilla II (1993), Godzilla vs SpaceGodzilla looks like a strained attempt to strike box office gold again by sticking other words in front of Godzilla’s name. And it did make its money back, although reportedly its budget suffered from the fact that Toho hadn’t made back the very large amount they’d spent on Yamato Takeru (1994). The directing covers up at least some of the shortfall. Credit to the creative team for trying a new adversary again after three films of old favourites, but the repeated callbacks to Godzilla vs Biollante only draw attention to the unoriginality of having it be an antagonistic clone of Godzilla.

I’m hard pressed to think of anything else driving this movie other than “let’s put Space in the name”, though. The space programme shenanigans in The Return of Godzilla (1984) looked plausibly like a comment on Ronald Reagan’s infamous “Star Wars” orbital weapons project. Here they look like an arbitrary return to the kind of alternate world science fantasy we used to see in the Shōwa era films. All of a sudden, NASA has an interstellar research facility and Japan is capable of launching a very unaerodynamic mecha into orbit and sending it all the way out to the asteroid belt in what might be a few hours or a few days, depending on how we calculate the internal continuity of the movie. (And then somehow finding and retrieving it, again in a matter of days, unless they really did build a spare one as I suggested above.) Perhaps we should infer that all of this has been made possible by the further exploitation of Mecha-King Ghidorah’s hardware? But it’ll never be followed up on, so I suppose we’re welcome to rationalise it in whatever way we see fit.

We also see the upshot of bringing Godzilla’s child’s design more into line with the “new Minilla” concept Toho had originally wanted. All pretence at plausibility is gone – he doesn’t have the puffy, “busakawa” look of Minilla, but he does look uncannily like the dragons in the Taito video arcade game Bubble Bobble (1986). I wonder if having him blow bubbles instead of smoke rings at the end of the movie was a deliberate reference. As the last of the Heisei Godzilla series’ references to Shōwa era kaiju, it strikes a bum note.

The film disappoints in other ways too. The special effects budget clearly couldn’t stretch to a transition between kaiju SpaceGodzilla on the ground and spiky meteor SpaceGodzilla in the air – we just cut away from one form and cut back to the other. There’s an extremely odd comedy scene of a couple of salarymen in a coin-op arcade in Sapporo just before SpaceGodzilla flies overhead that disrupts the flow of the story. I’ve looked the two actors up on IMDb and can’t see any other film or TV series that they were in together, so it looks like this wasn’t a cheeky shoutout to a contemporary cultural phenomenon – it’s just a weird scene that’s jammed in where it doesn’t belong. Also jammed in are the romantic subplots between Miki and Shinjō and between Yūki and Gondō. “Subplots” probably isn’t the right word – there’s not really enough substance to them for that. There’s a scene where the men are about to pilot MOGERA into battle and the women see them off when you realise the scriptwriters actually mean it, and it simply doesn’t land.

It was around this time that pre-production formally began on TriStar’s American take on Godzilla. They’d acquired the rights back in 1992, but had taken a while (and would take a while longer) to get the project moving. Toho had retained the right to continue making their own Godzilla films, but decided that now was the time to wrap up the series and make way for Hollywood’s big-budget reimagining. In his next cinematic appearance, Godzilla would have to die.

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